In this Section, we will take a deeper look at the Simpler device used for playing melodic content using small samples. We then begin to record MIDI notes in real time performances into empty MIDI clips. We add dynamics with adjusting velocity perimeters. We clean up our performances by utilizing quantization. We also explore quick ways to add harmonies. And finally how to share MIDI clips with different Simpler devices playing different types of sounds (piano, synth and bass). We ultimately start building a arrangement using scenes in the Session view.
Notes on Simpler
Simpler is similar to the Impulse in that it is a sample playback device but it allows for the sample to be played across the entire range of the keyboard.
Samplers got their start in the late 70's and early 80's and created a whole new "sample based" style of music, most notably HipHop.
It is possible to make changes or contour the sound by utilizing filters and sound design tools ADSR to change the way a sample is played back.
ADSR is an acronym for Attack Sustain Decay and Release
Attack time is the time taken for initial run-up of level from nil to peak, beginning when the key is first pressed.
Decay time is the time taken for the subsequent run down from the attack level to the designated sustain level.
Sustain level is the level during the main sequence of the sound's duration, until the key is released.
Release time is the time taken for the level to decay from the sustain level t